Guardians are stronger than common soldiers and have their health protected by a secondary "Break Gauge". Bonuses can be granted for controlling all four units in battle.Įach unit has a new soldier called "Guardians". Corps can unleash a powerful "All Out Assault" unique to each formation. When one squadron is ailing, it can unite with another to form new "Corps" units. "Zapping", or instantaneous unit switch ( R2 and corresponding direction with directional pad, PS4), can be assigned to the four possible battalions. Up to 200 soldiers can be controlled per squad. Players can switch between four battalions in battle. If certain conditions are met, players can use their Nightmare units in the Hundred Years' War side. Mounts besides horses are available for the player character to ride once these units are conquered. Nightmare players can command armies from the realm of fantasy with various customization features. Nightmare is an original and alternate fantasy narrative with new music and make-believe battles it stars an evil Joan of Arc and her army of wizards and dragons. Hundred Years' War offers the same experience as its base title. Story Mode is split into two halves: Hundred Years' War and Nightmare. Players will be unable to control them, and they risk losing every treasure gained if the unit is routed. These secondary characters can appear as ally units in the battlefield whose goal is to hunt for loot and experience on the map. Players can create multiple characters in one game to exploit a new tavern Dispatch command. The general gameplay remains the same with the following alterations:
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